Projection mapping guide workflow

A Projection Mapping Guide Workflow
Built From Field Experience

Create high-resolution projector guide images, arrange complex screen layouts, and verify projector placement in a 3D scene before installation.

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Before purchasing a license, every feature remains available except saving.

License

Select a fixed one-month license for short projects or a perpetual license for continued production work.

Free

Free use

Use every feature freely before purchasing a license. Only saving is disabled.

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No license required
1 month

One-month license

Use MediaSyncGuide save/load on the registered PC for one month. This is a one-time fixed-term license, not a subscription, and it does not renew automatically.

$50 USD
$30 USD
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Perpetual

Perpetual license

Use MediaSyncGuide save/load permanently on the registered PC.

$500 USD
$300 USD
Promotion applied · Promotion until 2026-12-31
Buy perpetual

Guide production through 3D simulation

MediaSyncGuide organizes the practical projection mapping workflow from reference image generation to installation preview and project sharing.

Guide generation visual 1

Guide generation

Generate PNG guide images with physical size, resolution, grid, center lines, labels, outlines, dimensions, masks, and reference images.

Canvas layout visual 1

Canvas layout

Place multiple guide images or external images, adjust position, scale, rotation, opacity, snapping, and output bounds.

3D View review visual 1

3D View review

Build planes, curved surfaces, boxes, cylinders, horseshoes, OBJ/DXF meshes, projectors, cameras, annotations, and dimension tools in one scene.

Projector layout planning visual 1

Projector layout planning

Use projector split settings, auto layout, throw ratio, floor projection options, and effective resolution checks before production begins.

Projection surface library visual 1

Projection surface library

Create planes, rounded planes, cylinders, boxes, spheres, horseshoes, L-shaped surfaces, OBJ/DXF meshes, curves, and distance objects.

Live media sources visual 1

Live media sources

Use image, movie, Spout, and NDI texture sources for projectors, cameras, and supported 3D objects during preview.

Export tools visual 1

Export tools

Export guide PNGs, Canvas outputs, and OBJ/FBX/USD scene data for connected workflows.

Project sharing visual 1

Project sharing

Save MGS projects, export resource-included bundles, or create portable packages so reviewers can inspect shared projects without a MediaSyncGuide license.

Screen recording for collaboration visual 1

Screen recording for collaboration

Capture the working screen as a video and share it with collaborators so remote reviewers can follow setup decisions and 3D scene changes.