3D View Viewport Controls
Orbit, Zoom, Pan, and view mode
Learn how to rotate, zoom, pan, frame the scene, and switch Viewport modes without changing object placement.
Open ManualMediaSyncGuide manuals
Reference documents for MediaSyncGuide workflows, screen controls, projector operation, and 3D View navigation.
Orbit, Zoom, Pan, and view mode
Learn how to rotate, zoom, pan, frame the scene, and switch Viewport modes without changing object placement.
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Plane, Box, Cylinder, Projector, and Camera
Create basic projection surfaces, 3D shapes, projectors, and cameras from the Add Objects panel, then manage them in Layers.
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Create and adjust object-specific options
Create a Guide Image object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Image object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Plane object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Cylinder object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Horseshoe object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Box object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a L Shape object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Sphere object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Projector object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Camera object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Person object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a OBJ Mesh object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a DXF object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Distance object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Comment object in 3D View and adjust its object-specific options with captured examples.
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Create and adjust object-specific options
Create a Curve object in 3D View and adjust its object-specific options with captured examples.
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Selection and W/E/R Transform
Select objects in the Preview or Layers panel, then move, rotate, and scale them using Local or World handles.
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Frustum, Projector View, and Throw Ratio
Check projection image display, frustum, dimensions, Projector View, Lens Shift, and Throw Ratio behavior.
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Save, Project Bundle, and Portable Package
Choose between project saves, resource bundles, portable packages, merging projects, and exporting all guide images.
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